BİLDİRİLER


CPCI-S veya CPCI-SSH endexli konferans bildiri kitaplarında yayımlanmış bildiriler

Uluslararası
  • Ş.Eraslan , M.Şahin , G.Alankuş , Ö.Altıntaş , D.Kaleş , Y.C.Parıltı , Y.S.Kayacan and M.Künan.
    (2016) From traditional to virtual: Professional interpreters’ Second Life.
    European Society For Translators Congress 2016
    0-0, ISBN:
  • M.Şahin , Ş.Eraslan , G.Alankuş , D.Kaleş , Ö.Altıntaş , Y.S.Kayacan , Y.C.Parıltı and M.Künan.
    (2016) Moving boundaries of interpreting and interpreter training through virtual worlds.
    European Society For Translators Congress 2016
    0-0, ISBN:
  • G.Alankus , A.Lazar , M.May , C.Kelleher.
    (2010) Towards Customizable Games for Stroke Rehabilitation.
    ACM / Proceedings Of The ACM SIGCHI Conference On Human Factors In Computing Systems (CHI)
    2113-2122, ISBN:
  • G.Alankus , R.Proffitt , C.Kelleher , J.Engsberg.
    (2010) Stroke Therapy through Motion-Based Games: A Case Study.
    ACM / Proceedings Of The ACM SIGACCESS Conference On Computers And Accessibility (ASSETS)
    219-226, ISBN:
  • G.Alankus , N.Atay , C.Lu , O.B.Bayazit.
    (2007) Adaptive Embedded Roadmaps for Sensor Networks.
    IEEE / Proceedings Of The 2007 IEEE International Conference On Robotics And Automation (ICRA)
    3645-3652, ISBN:
  • S.Bhattacharya , N.Atay , G.Alankus , C.Lu , O.B.Bayazit , G.Roman.
    (2006) Roadmap Query for Sensor Network Assisted Navigation in Dynamic Environments.
    International Conference On Distributed Computing In Sensor Systems (DCOSS) / Lecture Notes In Computer Science
    17-36, ISBN:
  • G.Alankus , N.Atay , C.Lu , O.B.Bayazit.
    (2005) Spatiotemporal Query Strategies for Navigation in Dynamic Sensor Network Environments.
    IEEE / Proceedings Of The IEEE/RSJ International Conference On Intelligent Robots And Systems (IROS)
    3718-3725, ISBN:

Diğer konferans bildiri kitaplarında yayımlanmış bildiriler

Uluslararası
  • Ş.Eraslan , M.Şahin , G.Alankuş , D.Kaleş , Ö.Altıntaş , Y.S.Kayacan , Y.C.Parıltı and M.Künan.
    (2016) Adding Diversity, Interactivity, and Flexibility to Interpreter Training Through A 3-D Working Environment: ÇEV-VİR Project.
    ORCIT 2016 Conference
    0-0, ISBN:
  • G.Varinlioglu , G.Alankus.
    (2016) Unfolding Ancient Architecture Through Low-Budget Virtual Reality Experience.
    Architecture In-Play
    93-100, ISBN: 978-989-732-804-6
  • G.Alankus , A.A.Eren.
    (2014) Enhancing Gamepad FPS Controls with Tilt-Driven Sensitivity Adjustment.
    Proceedings Of EURASIA GRAPHICS 2014
    1-8, ISBN:
  • G.Alankus , C.Kelleher.
    (2012) Reducing Compensatory Motions in Video Games for Stroke Rehabilitation.
    ACM / Proceedings Of The ACM SIGCHI Conference On Human Factors In Computing Systems (CHI)
    2049-2058, ISBN: